Topics to existing maps/new maps/map secrets, ...
Barbie
Site Admin
Posts: 340 Joined: Thu Nov 08, 2018 7:12 am
Has thanked: 7 times
Been thanked: 23 times
Post
by Barbie » Sun Jul 05, 2026 10:52 pm
Aphex wrote: Sun Jul 05, 2026 9:57 pm
They were supposed to hide projectiles, but not destroy inventory or kill pawns.
Could have been like this:
Code: Select all
class NoProjectileZone expands ZoneInfo;
event ActorEntered(actor Other) {
// Destroys all projectiles except TranslocatorTargets
if (Projectile(Other) != None && TranslocatorTarget(Other) == None)
Other.Destroy();
}
And the zone itself could be of a low height, 16 or 32 UU, like this:
Brush19@MH-Geryon-test9.unr.jpg (37.94 KiB) Viewed 16999 times
Attachments
SideViews.jpg (168.8 KiB) Viewed 16983 times
Aphex
Posts: 77 Joined: Sun Jun 08, 2025 10:31 am
Has thanked: 16 times
Been thanked: 3 times
Post
by Aphex » Sun Jul 05, 2026 11:56 pm
Here's the current version.
No sky zones (currently more trouble than it's worth; I'll see if it can be made in later revisions), but fixed all serious issues reported by Map Patcher.
Attachments
MH-Geryon-test10.zip
(947.44 KiB) Downloaded 5 times
Aphex
Posts: 77 Joined: Sun Jun 08, 2025 10:31 am
Has thanked: 16 times
Been thanked: 3 times
Post
by Aphex » Mon Jul 06, 2026 9:50 am
Replaced Brute boss projectile with green DispersionAmmo, adjusted zone damage for some areas.
"s" version contains noprojectilezones.
If playable and no more issues I think it can be published as "...r1_u"
Attachments
MH-Geryon-test11s.zip
(977.48 KiB) Downloaded 5 times
Aphex
Posts: 77 Joined: Sun Jun 08, 2025 10:31 am
Has thanked: 16 times
Been thanked: 3 times
Post
by Aphex » Tue Jul 07, 2026 11:20 am
Increased sky zones height, readjusted last monster health (slightly reduced)
Thanks! But maybe for the other map.
I decided to double-check the original level and there only One lamp should flicker. So thanks, now it's a bit less strange looking
Attachments
MH-Geryon-test15.zip
(980.36 KiB) Downloaded 4 times
Last edited by
Aphex on Tue Jul 07, 2026 9:27 pm, edited 1 time in total.
Aphex
Posts: 77 Joined: Sun Jun 08, 2025 10:31 am
Has thanked: 16 times
Been thanked: 3 times
Post
by Aphex » Tue Jul 07, 2026 9:20 pm
Replaced armor with UDamage.
Attachments
MH-Geryon_test16.zip
(981.14 KiB) Downloaded 2 times
Last edited by
Aphex on Wed Jul 08, 2026 3:16 pm, edited 1 time in total.
Barbie
Site Admin
Posts: 340 Joined: Thu Nov 08, 2018 7:12 am
Has thanked: 7 times
Been thanked: 23 times
Post
by Barbie » Wed Jul 08, 2026 9:23 am
Map name pattern has changed...
Aphex
Posts: 77 Joined: Sun Jun 08, 2025 10:31 am
Has thanked: 16 times
Been thanked: 3 times
Post
by Aphex » Wed Jul 08, 2026 3:15 pm
Updated NoProjectileZone with the latest code, added minor tweaks
Attachments
MH-Geryon_test17.zip
(981.13 KiB) Downloaded 2 times