Maps

Here you can report lags or other server abnormalities.
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OVH
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Maps

Post by OVH »

On normal server there are 2 MH-AD_Concrete_LAB maps. One is v0 and the other is v1.
Rush-Dash-Charge has no insta anymore at start.

On test server I wanted to try (SP)EnslavedV20 map. But I have no weapon at start! How can I kill this horde of skaarjs attacking me without a weapon?
I cant telefrag them because of heavy transloc.
Barbie
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Re: Maps

Post by Barbie »

OVH wrote: Tue May 26, 2026 1:47 pm On normal server there are 2 MH-AD_Concrete_LAB maps. One is v0 and the other is v1.
Cannot see v0:
vote@BarbiesWorld.jpg
vote@BarbiesWorld.jpg (180.67 KiB) Viewed 39794 times
Rush-Dash-Charge has no insta anymore at start.
Order from mapper! 8-)
On test server I wanted to try (SP)EnslavedV20 map. But I have no weapon at start! How can I kill this horde of skaarjs attacking me without a weapon?
Already fixed: you have the mighty Dispersion Pistol now. :mrgreen:
OVH
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Re: Maps

Post by OVH »

Barbie wrote: Tue May 26, 2026 3:04 pm Cannot see v0
Look at the Last Added column on the right you can see v0 and v1.
And players can vote for v0:

Code: Select all

}--------------------------------{ Unreal Tournament Log }-------------------------------{
 
 Server:        Barbies Monsterhunt World
 Map:           MH-Rush-Dash-Charge-V1
 Logger:        OVH
 Log Time:      Tuesday 26/05/2026 3.30 PM
 
}----------------------------------------------------------------------------------------{
 
[39:10] Krispy voted for MH-AD_Concrete_LAB_V0

Barbie wrote: Tue May 26, 2026 3:04 pm Order from mapper! 8-)
Mapper is a sadic! :P


Barbie wrote: Tue May 26, 2026 3:04 pm Already fixed: you have the mighty Dispersion Pistol now. :mrgreen:
Super :omfg:
We will see how many players will stay after dying 20 times in 2 minutes.
Barbie
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Re: Maps

Post by Barbie »

OVH wrote: Tue May 26, 2026 7:21 pm Look at the Last Added column on the right you can see v0 and v1.
Ah, there. : :geek:
I left it in list to see historical development, but map itself is removed and not playable.
OVH
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Re: Maps

Post by OVH »

And what are these pots at the start of many maps now?
When we shoot them nothing happen :noidea:
Barbie
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Re: Maps

Post by Barbie »

OVH wrote: Wed May 27, 2026 12:03 pm And what are these pots at the start of many maps now?
When we shoot them nothing happen :noidea:
A debug setting for PlayerStarts that had sidled out. :lol: Fixed.
OVH
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Re: Maps

Post by OVH »

Garden of Death on normal server has a part of the problems it had on tanks server: respawn of monsters is slower than before.
But spawn of players and secrets are working fine.
OVH
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Re: Maps

Post by OVH »

OVH wrote: Thu May 28, 2026 10:15 am Garden of Death on normal server has a part of the problems it had on tanks server: respawn of monsters is slower than before.
But spawn of players and secrets are working fine.
Bump because this break the dynamics and the challenge of the map :!:
Barbie
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Re: Maps

Post by Barbie »

OVH wrote: Fri May 29, 2026 9:28 am Bump
:roll: Not even 24 h later... well, I have a job and that comes first.

Repawn interval is 0.2 sec again now.
OVH
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Re: Maps

Post by OVH »

Barbie wrote: Fri May 29, 2026 6:52 pm Repawn interval is 0.2 sec again now.
Thanks.
Tested on test server it does not behave exactly like before but at least the challenge and the dynamics are back.
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