[UT bug – solution] MH-DarkWhite: game crash

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Man_With_No_Body
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[UT bug – solution] MH-DarkWhite: game crash

Post by Man_With_No_Body »


= game crash=
build: any builds, e.g. 4163
date: 18.06.2022, 30.06.2022
maps: MH-DarkWhite.unr
description: from start of the game UnrealTournament.exe crash each 60 or 90 seconds. Many players occur same problem. Even at very end (14 monsters left) game crashed each 60 seconds. I have UTv469b version.
bug/glitch relevance (low/middle/ high): very high
suggestion: maybe new Unreal Tournament v469c will solve a problem ?
Last edited by Man_With_No_Body on Sun Oct 09, 2022 11:41 am, edited 2 times in total.
Barbie
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Re: MH-DarkWhite.unr game crash

Post by Barbie »

I cannot reproduce his error. If it happens next time (here or at another map): the last few lines of the log file UnrealTournament.log in the SYSTEM folder may be helpful to determinate the error.
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Re: MH-DarkWhite.unr game crash

Post by Barbie »

I experienced the multiple crashes today with client 469c RC4 connected to server; with 436 I noticed no crashes.
Playing locally with client 469c RC4 caused also a crash.
Barbie wrote: Wed Sep 28, 2022 2:30 pm the last few lines of the log file UnrealTournament.log in the SYSTEM folder may be helpful to determinate the error.
The last lines of client's log file are not really helpful, and the file is cut off at a random position.
Neither server's log file does not contain anything concerning this.

Maybe the crashes are caused by a lot of custom stuff?
MH-DarkWhite.unr wrote:X8Behemoth
X8BigRock
X8Boulder1
X8BruteProjectile
X8BWTeleEffect
X8BWVisibleTeleporter
X8Fly
X8FlyCarcass
X8Gasbag
X8GassiusCarcass
X8GiantGasbag
X8Krall
X8Manta
X8Queen
X8QueenCarcass
X8QueenShield
X8SkaarjLord
X8SkaarjSniper
X8SkaarjTrooper
X8SkaarjWarrior
X8Tentacle
X8TentacleCarcass
X8Titan
X8WarLord
X8WarlordCarcass
X8WarLordRocket
Barbie
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Re: MH-DarkWhite.unr game crash

Post by Barbie »

Barbie wrote: Sun Oct 02, 2022 12:20 pm Maybe the crashes are caused by a lot of custom stuff?
I removed this code

Code: Select all

function eAttitude AttitudeToCreature(Pawn Other) {
	if ( Other.IsA('ScriptedPawn') )
		return ATTITUDE_Friendly;
} 
from all custom ScriptedPawns, recompiled remaining code, but got a crash nevertheless.
Man_With_No_Body
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Re: MH-DarkWhite.unr game crash

Post by Man_With_No_Body »

1st crash happened after 13 min of the game play in the Titan´s room. Total 9x crash as a player.
MH-DarkWhite_1st_crash_titan_room_02.10.2022.jpg
MH-DarkWhite_1st_crash_titan_room_02.10.2022.jpg (67.31 KiB) Viewed 9594 times
(attached pic - titans were killed by other players already. At the time of crash they were alive)
 
 
Later this day I played map for the second time and got a 8x crash as a player and last 2x crash as a spectator.

LOG´s file = garbage.
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Re: MH-DarkWhite.unr game crash

Post by Barbie »

Tests done locally without server:
I changed to OpenGLDrv and got crashes nevertheless. I tried without pawns ("killpawns") and got a crash (but later, in the final room).
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Re: MH-DarkWhite.unr game crash

Post by Barbie »

Looks like "Cluster 3D" audio driver is crashing when playing Music 'Complian_b.umx'. See also bug report on Github.

Solutions for UT v469:
  • Don't use "Cluster 3D" audio yet.
  • I'll patch out that music from maps that run on BarbiesWorld UT server:

    Code: Select all

    MH-(dU)LostParadiseV5.unr
    MH-DarkWhite.unr
    MH-HTD-LiandriCorp-Part2.unr
    MH-LastVoyage-Alpha4.unr
    MH-LongCorridor2006.unr
    MH-ProxyMoon_V2.unr
    MH-Shivnath2020.unr
    MH-XmasAdventure.unr
    
Man_With_No_Body
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Re: MH-DarkWhite.unr game crash

Post by Man_With_No_Body »

Weird, I never had a crash on the map:

Code: Select all

MH-(dU)LostParadiseV5.unr
 
MH-HTD-LiandriCorp-Part2.unr
MH-LastVoyage-Alpha4.unr
MH-LongCorridor2006.unr
 
MH-Shivnath2020.unr
MH-XmasAdventure.unr
Man_With_No_Body
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Re: MH-DarkWhite.unr game crash

Post by Man_With_No_Body »

UnrealTournament99
How to select new audio driver:

Options / Preferences / Audio
Audio Driver / Change / Change Audio Driver / Yes


Startup.General.Audio
Select either “OpenAL 3D Audio Support “ or “GALAXY 3D Audio Support
Next / Run !


Update 30th. October 2022:
Barbie wrote: Tue Oct 04, 2022 8:05 pm Solutions for UT v469:
[*] I'll patch out that music from maps that run on BarbiesWorld UT server:
I admitted, after patching *.umx file, you can use CLUSTER audio driver, too.
After selecting CLUSTER audio I played whole map and no crash at all.
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