[UT bug – solution] MH-DarkWhite: game crash
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[UT bug – solution] MH-DarkWhite: game crash
= game crash=
build: any builds, e.g. 4163
date: 18.06.2022, 30.06.2022
maps: MH-DarkWhite.unr
description: from start of the game UnrealTournament.exe crash each 60 or 90 seconds. Many players occur same problem. Even at very end (14 monsters left) game crashed each 60 seconds. I have UTv469b version.
bug/glitch relevance (low/middle/ high): very high
suggestion: maybe new Unreal Tournament v469c will solve a problem ?
Last edited by Man_With_No_Body on Sun Oct 09, 2022 11:41 am, edited 2 times in total.
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Re: MH-DarkWhite.unr game crash
I cannot reproduce his error. If it happens next time (here or at another map): the last few lines of the log file UnrealTournament.log in the SYSTEM folder may be helpful to determinate the error.
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Re: MH-DarkWhite.unr game crash
I experienced the multiple crashes today with client 469c RC4 connected to server; with 436 I noticed no crashes.
Playing locally with client 469c RC4 caused also a crash.
Neither server's log file does not contain anything concerning this.
Maybe the crashes are caused by a lot of custom stuff?
Playing locally with client 469c RC4 caused also a crash.
The last lines of client's log file are not really helpful, and the file is cut off at a random position.
Neither server's log file does not contain anything concerning this.
Maybe the crashes are caused by a lot of custom stuff?
MH-DarkWhite.unr wrote:X8Behemoth
X8BigRock
X8Boulder1
X8BruteProjectile
X8BWTeleEffect
X8BWVisibleTeleporter
X8Fly
X8FlyCarcass
X8Gasbag
X8GassiusCarcass
X8GiantGasbag
X8Krall
X8Manta
X8Queen
X8QueenCarcass
X8QueenShield
X8SkaarjLord
X8SkaarjSniper
X8SkaarjTrooper
X8SkaarjWarrior
X8Tentacle
X8TentacleCarcass
X8Titan
X8WarLord
X8WarlordCarcass
X8WarLordRocket
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Re: MH-DarkWhite.unr game crash
I removed this code
Code: Select all
function eAttitude AttitudeToCreature(Pawn Other) {
if ( Other.IsA('ScriptedPawn') )
return ATTITUDE_Friendly;
}
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Re: MH-DarkWhite.unr game crash
1st crash happened after 13 min of the game play in the Titan´s room. Total 9x crash as a player.
Later this day I played map for the second time and got a 8x crash as a player and last 2x crash as a spectator.
LOG´s file = garbage.
(attached pic - titans were killed by other players already. At the time of crash they were alive)Later this day I played map for the second time and got a 8x crash as a player and last 2x crash as a spectator.
LOG´s file = garbage.
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Re: MH-DarkWhite.unr game crash
Tests done locally without server:
I changed to OpenGLDrv and got crashes nevertheless. I tried without pawns ("killpawns") and got a crash (but later, in the final room).
I changed to OpenGLDrv and got crashes nevertheless. I tried without pawns ("killpawns") and got a crash (but later, in the final room).
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Re: MH-DarkWhite.unr game crash
Looks like "Cluster 3D" audio driver is crashing when playing Music 'Complian_b.umx'. See also bug report on Github.
Solutions for UT v469:
Solutions for UT v469:
- Don't use "Cluster 3D" audio yet.
- I'll patch out that music from maps that run on BarbiesWorld UT server:
Code: Select all
MH-(dU)LostParadiseV5.unr MH-DarkWhite.unr MH-HTD-LiandriCorp-Part2.unr MH-LastVoyage-Alpha4.unr MH-LongCorridor2006.unr MH-ProxyMoon_V2.unr MH-Shivnath2020.unr MH-XmasAdventure.unr
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Re: MH-DarkWhite.unr game crash
Weird, I never had a crash on the map:
Code: Select all
MH-(dU)LostParadiseV5.unr
MH-HTD-LiandriCorp-Part2.unr
MH-LastVoyage-Alpha4.unr
MH-LongCorridor2006.unr
MH-Shivnath2020.unr
MH-XmasAdventure.unr
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Re: MH-DarkWhite.unr game crash
UnrealTournament99
How to select new audio driver:
Options / Preferences / Audio
Audio Driver / Change / Change Audio Driver / Yes
Startup.General.Audio
Select either “OpenAL 3D Audio Support “ or “GALAXY 3D Audio Support “
Next / Run !
Update 30th. October 2022:
After selecting CLUSTER audio I played whole map and no crash at all.
How to select new audio driver:
Options / Preferences / Audio
Audio Driver / Change / Change Audio Driver / Yes
Startup.General.Audio
Select either “OpenAL 3D Audio Support “ or “GALAXY 3D Audio Support “
Next / Run !
Update 30th. October 2022:
I admitted, after patching *.umx file, you can use CLUSTER audio driver, too.
After selecting CLUSTER audio I played whole map and no crash at all.