Packet loss on some games until revote

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Aphex
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Packet loss on some games until revote

Post by Aphex »

Just played " MH-Andromeda-Ancient-Test1V" and all players experienced lags, reconnect and packet loss.
After changing map to MH-(MHA)MemorysOfNapali-FirstPart it was resolved
This issue was also on MH-(SP)EnslavedV20 few days ago, but not today when this map was voted for.
KitOfQuake
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Re: Packet loss on some games until revote

Post by KitOfQuake »

Yeah, I actually experienced this with a map recently. It seemed to act fine when there’s less than of equal to 4 players at a time.
Barbie
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Re: Packet loss on some games until revote

Post by Barbie »

The UT version on main server has not changed since Nov 2025, and map MH-Andromeda-Ancient-Test1V has always run fine with multiple players when I was online. :noidea:

But I've just found the following in MapChecker's log for map MH-Andromeda-Ancient-Test1V:
MapChecker wrote:Big count of Inventory placed on map: 515 need use some fixer for inventory relevancy, or network channels or bandwidth will be owerflowed.
So lags and package losses may appear with a higher number of players. :o

--- EDIT ---
Similar in MH-(SP)EnslavedV20:
MapChecker wrote:Big count of Inventory placed on map: 341 need use some fixer for inventory relevancy, or network channels or bandwidth will be owerflowed.
I'll try to fix that.
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