Search found 91 matches

by OVH
Wed Aug 26, 2026 7:43 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect

I dont like OpenGL it look like a cartoon for me.
At this point I think I will just go back to D3D9. Or even to v436 because of the sounds balance and priority problems in v469.
Thanks everyone for your help.
by OVH
Fri Aug 21, 2026 8:29 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect

I think I found the error: its when I set Use digital music to False. Like in Galaxy.
I dont use UT music.

LODBias is already set to 0.
by OVH
Fri Aug 21, 2026 8:10 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect

Aphex wrote: Thu Aug 20, 2026 2:03 pm And what about this "Cluster" audio? They advertise it as replacement for Galaxy
I played one map with many players with Cluster audio. Nothing special not better not worse.
But then on map change:
ClusterMusic.png
ClusterMusic.png (10.08 KiB) Viewed 44772 times
by OVH
Fri Aug 21, 2026 4:41 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect


Try increasing this value

And what about this "Cluster" audio? They advertise it as replacement for Galaxy


Its a bit better with more channels but its not spectacular and the hit sounds still take over the game sounds. Very bad. :(
I dont know about Cluster audio I will try it later.


More ...
by OVH
Thu Aug 20, 2026 11:57 am
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect


Have you tried, to put renderer DLLs/Us from 436, to System folder of 469 (create backup first)? That's what I did when wanted to fix Galaxy audio or Soft renderer.

I forgot to talk about audio. With the hit sounds so LOUD when you kill several monsters quickly like pupaes or flies. No balance ...
by OVH
Wed Aug 19, 2026 7:13 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect

And that bring me back to the first time I have tried version 469. I think it was v469b. I did not like it because too many problems: input problem graphics problems glitchs problems.
At the time I think I took about 1 week trying to solve problems and to make it working like I want but I sent it to ...
by OVH
Wed Aug 19, 2026 4:35 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect

Glitch with RocketX with D3D11.

D3D11 not good missing fuselage:
D3D11-RocketX.png
D3D11-RocketX.png (639.34 KiB) Viewed 103784 times


D3D9 good:
D3D9-RocketX.png
D3D9-RocketX.png (624.72 KiB) Viewed 103784 times
by OVH
Wed Aug 19, 2026 2:21 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect


Yes I think it's called "screen tearing".


My problem is not tearing but jerky FPS. I set vsync on and its ok for me. Its not a problem.




colors usually should be good "out of the box". Can you post example pics of how it's now and "desired" look?


The problem is with dark areas and ...
by OVH
Tue Aug 18, 2026 9:46 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect


More Resolution scale make things worse for me.
You tried "3.000000"? It looks exactly (pixel-by-pixel) as on D3D9 for me, basically solving what you inquired about.


Yes I tried it and its making more moiré. So I keep it like it is now.




You have lags without V-Sync? :roll: just to your ...
by OVH
Tue Aug 18, 2026 2:21 pm
Forum: User Settings
Topic: D3D11 moiré effect
Replies: 28
Views: 235789

Re: D3D11 moiré effect


I think there's no such setting specific for d3d, only "general" ones.


There are 3D settings for each program:

nvidia_3d_program_settings_add_app.001.png


https://docs.nvidia.com/nsight-graphics/InstallationGuide/windows.html
Scroll down to Option 2: Program Settings

Example of settings ...