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AS-300K-RedOctober

Posted: Mon Mar 20, 2023 1:41 pm
by DeweyKiller
Can someone please explain this map to me ? When you are in the water and crouch, you seem to tele. Xloc is pointlessly flawed. Common sense leads me to believe that If i shoot my xloc into the open port, I should tele there. But I seem to end up in random places.

Re: AS-300K-RedOctober

Posted: Tue Mar 21, 2023 9:04 am
by Barbie
The mapper has set "ZoneFluidFriction" for the water zones to -20. That leads to a very high acceleration if you crunch (you know this from slippy surfaces), and you reach the (deadly) end of the map quick.
Furthermore the water zones have a value of -500 for ZoneVelocity what means that everything moves to the rear part of the map, also your xloc.