AS-300K-RedOctober
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- Posts: 10
- Joined: Mon Nov 29, 2021 8:16 am
AS-300K-RedOctober
Can someone please explain this map to me ? When you are in the water and crouch, you seem to tele. Xloc is pointlessly flawed. Common sense leads me to believe that If i shoot my xloc into the open port, I should tele there. But I seem to end up in random places.
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Re: AS-300K-RedOctober
The mapper has set "ZoneFluidFriction" for the water zones to -20. That leads to a very high acceleration if you crunch (you know this from slippy surfaces), and you reach the (deadly) end of the map quick.
Furthermore the water zones have a value of -500 for ZoneVelocity what means that everything moves to the rear part of the map, also your xloc.
Furthermore the water zones have a value of -500 for ZoneVelocity what means that everything moves to the rear part of the map, also your xloc.