I've made some updates to the maps, as over time some flaws become more obvious. Also, yseterday I discovered that music won't play for some people.
With that in mind, please find updated versions attached.
- Music now should play on Galaxy too (removed duped channels and boosted sample volume), and is integrated into MyLevel package. It became quieter, but unfortunately it's all I can do at the moment.
- Fixed zone light color inconsistencies near damaging sector (green acid)
- Keyed doors on Crater are now "open stay"
- Better looking Sky on Catwalk
- Movable dynlights attached to secret door in the room on right from start don't appear in Multiplayer
- Doors drawn in 2d shape editor (the dual door to the room with crusher) have disappearing polys from one side when closed
- Adjacent sector sometimes visible through Fake Backdrop (sky ceiling) with smaller height (but I saw many maps here with this issue, and it's not really that bad)
- Armor vest in a secret which you need to kill dying corpse to open, attachs to mover, and disappears in ceiling after opening