MH-RiseOfDead(NoDaytime): dead spectator

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Man_With_No_Body
Posts: 75
Joined: Sat Mar 26, 2022 8:35 pm

MH-RiseOfDead(NoDaytime): dead spectator

Post by Man_With_No_Body »

= dead spectator=
build: 4339
date: july 2022
maps: MH-RiseOfDead[NoDaytime]
bug/glitch relevance (low/middle/ high): very low
description: spectator become dead if flying around the map
BUG MH-Rise of dead_no_daytime_(spectator_dead).jpg
BUG MH-Rise of dead_no_daytime_(spectator_dead).jpg (33.46 KiB) Viewed 3063 times
Last edited by Man_With_No_Body on Sun Oct 09, 2022 11:49 am, edited 1 time in total.
Barbie
Site Admin
Posts: 197
Joined: Thu Nov 08, 2018 7:12 am

Re: MH-Rise of dead (no daytime)

Post by Barbie »

Are you sure that spectators can die there? I noticed by pressing SPACE as spectator your view switches to fixed cameras what can be misinterpreted as death.
Man_With_No_Body
Posts: 75
Joined: Sat Mar 26, 2022 8:35 pm

Re: MH-Rise of dead (no daytime)

Post by Man_With_No_Body »

Screenshoot-chat line:
Emperor said: "i am dead, as spectator, 2nd time".
further on the right side: green "Online 0:37", just below red "Dead".

Death happened after some free flight, then camera suddenly dropped to ground, and new sound "Beep Beeep".
I noticed by pressing SPACE as spectator your view switches to fixed cameras
Hmm, I will try next time, pressing SPACE.
Barbie
Site Admin
Posts: 197
Joined: Thu Nov 08, 2018 7:12 am

Re: MH-Rise of dead (no daytime)

Post by Barbie »

Man_With_No_Body wrote: Tue Aug 16, 2022 4:50 pm further on the right side: green "Online 0:37", just below red "Dead".
That's what I read there. :lol:
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Man_With_No_Body
Posts: 75
Joined: Sat Mar 26, 2022 8:35 pm

Re: MH-Rise of dead (no daytime)

Post by Man_With_No_Body »

Its a purpose to have blury and low sized pic, secret hidden in upper part.
 
BUG MH-Rise of dead_no_daytime_(spectator_dead)_cut.jpg
BUG MH-Rise of dead_no_daytime_(spectator_dead)_cut.jpg (4.77 KiB) Viewed 2989 times
 



P.S.: recently duplicate bug 3x times on another map: MH-Lost Sould + SB fix. I try pressing SPACE, but did nothing(
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