Re: D3D11 moiré effect
Posted: Tue Sep 29, 2026 10:09 am
A standard onboard Realtek.
Forum for the Unreal Tournament Server 'BarbiesWorld'
https://forum.barbies.world/
A standard onboard Realtek.
Maybe but I dont need HRTF. With v436 and Galaxy I can hear everything and know where is the position of the sound. If something is coming from behind I know it because I hear it.Aphex wrote: Wed Sep 23, 2026 11:23 am Or maybe you haven't yet played games with HRTF, and it feels unusual? In this case, you can always set use of HRTF to "False" ("Auto" is usually "Enabled")
I have already tried with Galaxy.dll from v436. It is crashing my UT v469e. And your dll from v432 too.