Search found 76 matches

by Man_With_No_Body
Sat Aug 13, 2022 10:17 pm
Forum: Maps
Topic: [UT bug – solution] MH-DarkWhite: game crash
Replies: 8
Views: 4600

[UT bug – solution] MH-DarkWhite: game crash

green = game crash= build: any builds, e.g. 4163 date: 18.06.2022, 30.06.2022 maps: MH-DarkWhite.unr description: from start of the game UnrealTournament.exe crash each 60 or 90 seconds. Many players occur same problem. Even at very end (14 monsters left) game crashed each 60 seconds. I have UTv469...
by Man_With_No_Body
Sat Aug 13, 2022 10:14 pm
Forum: Maps
Topic: [UT bug – solution] MH-ProxyMoon_V2: game crash
Replies: 4
Views: 5670

[UT bug – solution] MH-ProxyMoon_V2: game crash

green = game crash= build: any builds , 4339 date: may/june/july/august 2022 map: MH-ProxyMoon_V2.unr bug/glitch relevance (low/middle/ high): very high description: when the last sector is enabled ( volcano /crater), UnrealTournament.exe crash each 60-90 seconds. I have UTv469b version. No matter ...
by Man_With_No_Body
Sat Aug 13, 2022 10:08 pm
Forum: Maps
Topic: [fixed] MH-ZombieCorridor: boss too weak
Replies: 1
Views: 1385

[fixed] MH-ZombieCorridor: boss too weak

green =weak final boss = build: 4338 date: 21.07. 2022 map: MH-ZombieCorridor.unr bug/glitch relevance (low/middle/ high): middle description: extremely powerful weapons on the map, final boss “Zombie Brute” too weak. Because of giant size, boss is static. suggestion: More big sized bosses and/or s...
by Man_With_No_Body
Sat Aug 13, 2022 10:07 pm
Forum: Maps
Topic: [fixed] MH-Arcane Temple Lords_R: boss and MH-END issue
Replies: 1
Views: 3713

[fixed] MH-Arcane Temple Lords_R: boss and MH-END issue

green = boss too weak and MH-END issue = build: 4307 date: july 2022 map: MH-ArcaneTempleLords_R.unr bug/glitch relevance (low/middle/ high): high description: death of the final boss (The Queen) trigger MH-END instantly. Each time we played the map, the fast running player easily killed the final ...
by Man_With_No_Body
Sat Aug 13, 2022 10:04 pm
Forum: Maps
Topic: MH-Proxima: scoreboard text
Replies: 0
Views: 2256

MH-Proxima: scoreboard text

green = scoreboard difficult to read text = build: 4163 date: june / july 2022 maps: e.g. MH-ProximaV1.unr bug/glitch relevance (low/middle/ high): low description: Game-over, scoreboard difficult to read. Light brown text over bright background. suggestion: double colored characters (eg. white let...
by Man_With_No_Body
Sat Aug 13, 2022 10:00 pm
Forum: Maps
Topic: MH-HTD-SecTor-9: cant kill very last monster
Replies: 1
Views: 1656

MH-HTD-SecTor-9: cant kill very last monster

green = cant kill very last monster = build: 4339 date: july 2022 map: MH-HTD-SecTor-9.unr bug/glitch relevance (low/middle/ high): high low (game could be played/finished either) description: cant kill very last monster “Spinner2”, which spawn at start room above floor. Monster immune to shooting....
by Man_With_No_Body
Sat Aug 13, 2022 9:57 pm
Forum: Maps
Topic: [fixed] MH-Alarm_Ver3: un-accessible goodies
Replies: 1
Views: 1456

[fixed] MH-Alarm_Ver3: un-accessible goodies

build: 4105
date: 28.04. 2022
maps: MH-Alarm_Ver3
bug/glitch relevance (low/middle/ high): low
description: un-accessible goodies
BUG MH-Alarm_goodies.jpg
BUG MH-Alarm_goodies.jpg (140.9 KiB) Viewed 1456 times
by Man_With_No_Body
Sat Aug 13, 2022 9:54 pm
Forum: Maps
Topic: [fixed] MH-(RTNP)Arcane: unreachable inventory items
Replies: 1
Views: 3363

[fixed] MH-(RTNP)Arcane: unreachable inventory items


= un-accessible goodies =
build: 4163
date: june / july 2022
map: MH-(RTNP)Arcane.unr
bug/glitch relevance (low/middle/ high): very low
description: un-accessible goodies.
BUG MAP-MH-(RTNP) Arcane_goodies.jpg
BUG MAP-MH-(RTNP) Arcane_goodies.jpg (75.37 KiB) Viewed 3363 times
by Man_With_No_Body
Sat Aug 13, 2022 9:53 pm
Forum: Maps
Topic: [Mutator feature] MH-UM-EscherStairs: unreachable inventory items
Replies: 1
Views: 1673

[Mutator feature] MH-UM-EscherStairs: unreachable inventory items


= un-accessible goodies =
build: 4105
date: 28.04. 2022
map: MH-UM-EscherStairsV2.unr
bug/glitch relevance (low/middle/ high): very low
description: un-accessible goodies.
BUG MAP-MH-UM-EscherStairs_goodies.jpg
BUG MAP-MH-UM-EscherStairs_goodies.jpg (71.26 KiB) Viewed 1673 times
by Man_With_No_Body
Sat Aug 13, 2022 9:50 pm
Forum: Maps
Topic: MH-RiseOfDead(NoDaytime): dead spectator
Replies: 4
Views: 3169

MH-RiseOfDead(NoDaytime): dead spectator

= dead spectator=
build: 4339
date: july 2022
maps: MH-RiseOfDead[NoDaytime]
bug/glitch relevance (low/middle/ high): very low
description: spectator become dead if flying around the map
BUG MH-Rise of dead_no_daytime_(spectator_dead).jpg
BUG MH-Rise of dead_no_daytime_(spectator_dead).jpg (33.46 KiB) Viewed 3169 times