Search found 199 matches
- Tue Mar 21, 2023 9:04 am
- Forum: Maps
- Topic: AS-300K-RedOctober
- Replies: 1
- Views: 2722
Re: AS-300K-RedOctober
The mapper has set "ZoneFluidFriction" for the water zones to -20. That leads to a very high acceleration if you crunch (you know this from slippy surfaces), and you reach the (deadly) end of the map quick. Furthermore the water zones have a value of -500 for ZoneVelocity what means that e...
- Mon Mar 20, 2023 9:21 am
- Forum: Voice Packs
- Topic: Voice Packs are the same as in "Barbies Monsterhunt World"
- Replies: 0
- Views: 4738
- Mon Mar 20, 2023 8:56 am
- Forum: Voice Packs
- Topic: FemaleOne-/MaleOneVoicePlus
- Replies: 1
- Views: 1494
FemaleOne-/MaleOneVoicePlus
FemaleOneVoicePlus and MaleOneVoicePlus voicepacks. Release date: 2017-02-15 Author: UnrealGGecko Credits: The Cutting Room Floor: for finding and hosting these lines. Without this website this voicepack wouldn't be possible! Epic: for the game (and these unused sounds) ----------------------------...
- Sun Mar 19, 2023 10:32 am
- Forum: Voice Packs
- Topic: Voice Packs Suggestions
- Replies: 4
- Views: 10270
Re: Voice Packs Suggestions
Female One Plus! and Male One Plus! by UnrealGGecko. These are extensions of the stock Female One and Male One voicepacks that restore some unused voice lines. I tried MaleOneVoicePlus.u but found nothing new? Do you know what is the difference to the stock MaleOneVoice? MaleOnePlus changes: - 3 re...
Re: Donations
Thanks for all your donations: the server's cost are covered now until May 2024.
- Thu Mar 09, 2023 3:55 pm
- Forum: Maps
- Topic: Suggestion for Server maps
- Replies: 3
- Views: 4862
- Thu Mar 09, 2023 3:53 pm
- Forum: Misc | Off-Topic
- Topic: afk
- Replies: 3
- Views: 2999
Re: afk
At least I have access to my home server now.
- Sun Feb 12, 2023 10:54 am
- Forum: Maps
- Topic: [fixed] MH-3072-FloorWays: brush issue
- Replies: 1
- Views: 3624
Re: MH-3072-FloorWays: brush issue
Yes, that damage is by mapper's intention. SpecialEvent3 and SpecialEvent0 had same sound: Sound'UnrealShare.Nali.pray1n' I guess the mapper has just copied SpecialEvent0 and forgotten or was too lazy to remove the sound. (Have a look at SpecialEvent's "InitialState": SpecialEvent0 has 'Pl...
- Tue Jan 24, 2023 12:10 am
- Forum: Forum
- Topic: Report Boo player
- Replies: 6
- Views: 6272
Re: Report Boo player
Not only because of your report but on several others also I banned Boo forever.
- Sun Dec 11, 2022 10:48 am
- Forum: Updates
- Topic: MonsterEnd size
- Replies: 7
- Views: 7212
Re: MonsterEnd size
Yes, the end triggers/MonsterEnds have to be huge in map MH-SaqqarraSmEv0, because the area behind the waterfall is not really water and so players may die on fall damage if they jump down. (See also posting on UT99.org.)