There is a newer 469d version.
And also version 1 of MH-EpicTown is out.
But I assume you have already noticed that on UT99.org.
Search found 199 matches
- Mon Apr 22, 2024 9:00 am
- Forum: Server
- Topic: MH-EpicTown Crashing
- Replies: 3
- Views: 129
- Sun Apr 21, 2024 8:10 am
- Forum: Server
- Topic: MH-EpicTown Crashing
- Replies: 3
- Views: 129
Re: MH-EpicTown Crashing
If I remember correctly, that map has an integrated "MHEnd-Display" by a green square. It is realized as a HUD extension and obviously conflicts with the HUD extension of Nexgen.
Other player also have this issue and Buggie says probably with using v469 of UT this error will not occur.
Other player also have this issue and Buggie says probably with using v469 of UT this error will not occur.
- Mon Mar 11, 2024 8:35 pm
- Forum: Game Moderation
- Topic: Ban Appeal
- Replies: 2
- Views: 597
Re: Ban Appeal
I was banned for a week for ending the round prematurely. Most players don't like it if match ends and there are monsters left. If you ended without knowing that or by accident, a ban for a week is a bit oversized. ;) I removed your ban but keep in mind that Monsterhunt is a team game, and please r...
- Tue Feb 20, 2024 9:08 am
- Forum: Barbies Monsterhunt Tank World
- Topic: Rocks damages
- Replies: 1
- Views: 742
Re: Rocks damages
I didn't change there anything, but XVehicles was updated to v61 recently. Maybe Buggie has changed something there?
(1)Buggie wrote:- Rework MH shield against unknown type of damage (now work against EXU and NW3 weapons damage).
- Mon Feb 12, 2024 9:39 am
- Forum: Barbies Monsterhunt Tank World
- Topic: Problem with new version of XV
- Replies: 1
- Views: 331
Re: Problem with new version of XV
With last update of XV we cant change the height, the angle of vision (mouse wheel or delete key) of all tanks in all maps. :? Do you have an account for UT99.org? Then better ask directly the maintainer Buggie for that there: XVehicles (Network play) (VCTF, VMH for UT99), V61 PS: See also post mut...
- Mon Dec 18, 2023 10:04 pm
- Forum: Barbies Monsterhunt Tank World
- Topic: 2 problems
- Replies: 4
- Views: 3171
Re: Collision size
Problem 2: in AfterDark and AfterDark2 there are 2 big skaarjs on the sides of the big room before last room. But since last week they have half of the body in ground and because of that they are hard to shoot. Fixed in next update. (Reason was damaged brain: I confused "<" with ">&q...
- Mon Dec 18, 2023 9:33 pm
- Forum: Barbies Monsterhunt Tank World
- Topic: 2 problems
- Replies: 4
- Views: 3171
- Mon Dec 18, 2023 2:58 pm
- Forum: Updates
- Topic: Upgraded to 469d and XVehicles v60
- Replies: 0
- Views: 3094
Upgraded to 469d and XVehicles v60
Upgraded to 469d and XVehicles v60 at 18 Dec. 2023.
- Mon Dec 18, 2023 9:42 am
- Forum: User Settings
- Topic: How To: Make a working MH tab for UT in-game browser
- Replies: 2
- Views: 4092
Re: How To: Make a working MH tab for UT in-game browser
Are you sure you have set
The name "UBrowserMH" there must match the name you have used in "ServerListNames" in section [UBrowser.UBrowserMainClientWindow] in file UnrealTournament.INI.
UBrowserMH=Monster Hunt
in section "ServerListTitles" in file UBrowser.INT?The name "UBrowserMH" there must match the name you have used in "ServerListNames" in section [UBrowser.UBrowserMainClientWindow] in file UnrealTournament.INI.
- Mon Dec 18, 2023 9:36 am
- Forum: Server
- Topic: Suggestion
- Replies: 1
- Views: 1202
Re: Suggestion
Nice idea but I have no clue how to realize that. Choosing and loading a map is handled by the external package "MapVote", which has no configuration settings for such a case. Even the current method for choosing a random map is done by feeding MapVote with a name of a none existing map (&...