Search found 199 matches

by Barbie
Mon Apr 22, 2024 9:00 am
Forum: Server
Topic: MH-EpicTown Crashing
Replies: 3
Views: 59

Re: MH-EpicTown Crashing

There is a newer 469d version.
And also version 1 of MH-EpicTown is out.
But I assume you have already noticed that on UT99.org.
by Barbie
Sun Apr 21, 2024 8:10 am
Forum: Server
Topic: MH-EpicTown Crashing
Replies: 3
Views: 59

Re: MH-EpicTown Crashing

If I remember correctly, that map has an integrated "MHEnd-Display" by a green square. It is realized as a HUD extension and obviously conflicts with the HUD extension of Nexgen.

Other player also have this issue and Buggie says probably with using v469 of UT this error will not occur.
by Barbie
Mon Mar 11, 2024 8:35 pm
Forum: Game Moderation
Topic: Ban Appeal
Replies: 2
Views: 317

Re: Ban Appeal

I was banned for a week for ending the round prematurely. Most players don't like it if match ends and there are monsters left. If you ended without knowing that or by accident, a ban for a week is a bit oversized. ;) I removed your ban but keep in mind that Monsterhunt is a team game, and please r...
by Barbie
Tue Feb 20, 2024 9:08 am
Forum: Barbies Monsterhunt Tank World
Topic: Rocks damages
Replies: 1
Views: 484

Re: Rocks damages

I didn't change there anything, but XVehicles was updated to v61 recently. Maybe Buggie has changed something there?
Buggie wrote:- Rework MH shield against unknown type of damage (now work against EXU and NW3 weapons damage).
(1)
by Barbie
Mon Feb 12, 2024 9:39 am
Forum: Barbies Monsterhunt Tank World
Topic: Problem with new version of XV
Replies: 1
Views: 194

Re: Problem with new version of XV

With last update of XV we cant change the height, the angle of vision (mouse wheel or delete key) of all tanks in all maps. :? Do you have an account for UT99.org? Then better ask directly the maintainer Buggie for that there: XVehicles (Network play) (VCTF, VMH for UT99), V61 PS: See also post mut...
by Barbie
Mon Dec 18, 2023 10:04 pm
Forum: Barbies Monsterhunt Tank World
Topic: 2 problems
Replies: 4
Views: 2880

Re: Collision size

Problem 2: in AfterDark and AfterDark2 there are 2 big skaarjs on the sides of the big room before last room. But since last week they have half of the body in ground and because of that they are hard to shoot. Fixed in next update. (Reason was damaged brain: I confused "<" with ">&q...
by Barbie
Mon Dec 18, 2023 9:33 pm
Forum: Barbies Monsterhunt Tank World
Topic: 2 problems
Replies: 4
Views: 2880

Re: vehicles version

OVH wrote: Mon Dec 18, 2023 6:07 pm the vehicles version is not the same as version of normal server.
Ups, I forgot to update the files on tank server. Should be fixed now.
by Barbie
Mon Dec 18, 2023 2:58 pm
Forum: Updates
Topic: Upgraded to 469d and XVehicles v60
Replies: 0
Views: 2721

Upgraded to 469d and XVehicles v60

Upgraded to 469d and XVehicles v60 at 18 Dec. 2023.
by Barbie
Mon Dec 18, 2023 9:42 am
Forum: User Settings
Topic: How To: Make a working MH tab for UT in-game browser
Replies: 2
Views: 3801

Re: How To: Make a working MH tab for UT in-game browser

Are you sure you have set UBrowserMH=Monster Hunt in section "ServerListTitles" in file UBrowser.INT?
The name "UBrowserMH" there must match the name you have used in "ServerListNames" in section [UBrowser.UBrowserMainClientWindow] in file UnrealTournament.INI.
by Barbie
Mon Dec 18, 2023 9:36 am
Forum: Server
Topic: Suggestion
Replies: 1
Views: 1051

Re: Suggestion

Nice idea but I have no clue how to realize that. Choosing and loading a map is handled by the external package "MapVote", which has no configuration settings for such a case. Even the current method for choosing a random map is done by feeding MapVote with a name of a none existing map (&...