
Search found 250 matches
- Tue Jun 10, 2025 8:56 am
- Forum: Maps
- Topic: '' Where is insta? '' in all maps ( youtube channel )
- Replies: 4
- Views: 5832
Re: '' Where is insta? '' in all maps ( youtube channel )
Whow, lot of work! 

- Mon Jun 09, 2025 10:02 am
- Forum: Maps
- Topic: MH-TheFunhouse: deadly spot
- Replies: 6
- Views: 17830
Re: MH-TheFunhouse: deadly spot
I have not done anything here yet.

But now a SteelBox is blocking that area (still bad spot above SteelBox, but too small to reach for players).
- Mon Jun 09, 2025 9:16 am
- Forum: Server
- Topic: Server crash
- Replies: 3
- Views: 10875
Re: Server crash
Thanks for reporting. Reason for crash was an endless loop caused by case sensitive compare - for example "Botpack.Minigun2" didn't match "Botpack.minigun2". Now the compare is case insensitive.Aphex wrote: Sun Jun 08, 2025 10:35 am Server just crashed after voting for the map (2 players, 2 votes).
- Sat May 24, 2025 10:26 am
- Forum: Skins/Model files
- Topic: Priss
- Replies: 0
- Views: 4056
Priss
Priss.png
Unreal Tournament Plug-in Player Model
============================================================================================
WARNING : This model may not be modified, converted, distributed for free,
or sold without the prior written permission of the author. Other
restrictions ...
Unreal Tournament Plug-in Player Model
============================================================================================
WARNING : This model may not be modified, converted, distributed for free,
or sold without the prior written permission of the author. Other
restrictions ...
- Tue Apr 29, 2025 9:57 am
- Forum: Server
- Topic: MH-TheSewers2X[WEO] - dispersion pistol healing warlord
- Replies: 1
- Views: 5531
Re: MH-TheSewers2X[WEO] - dispersion pistol healing warlord
Whow, how did we kill the Warlord in previous matches? :roll:
Reason for this is that mapper has set Warlord's ReducedDamagePct to 200 for the DamageType 'exploded' while the range of ReducedDamagePct should be 0 to 1.
The formula that calculates the damage is
actualDamage = float(actualDamage ...
Reason for this is that mapper has set Warlord's ReducedDamagePct to 200 for the DamageType 'exploded' while the range of ReducedDamagePct should be 0 to 1.
The formula that calculates the damage is
actualDamage = float(actualDamage ...
- Fri Apr 18, 2025 7:52 am
- Forum: Game Moderation
- Topic: Use dodgebot okay for players?
- Replies: 1
- Views: 6599
Re: Use dodgebot okay for players?
Ofc this is not fair. Let's see what we can do against such.
- Thu Apr 17, 2025 11:55 am
- Forum: Server
- Topic: UDamageSB toss
- Replies: 2
- Views: 14083
Re: UDamageSB toss
The issue with the endless amp ending sound should be fixed with version 4887 of Game Controller (already installed on test server).
- Tue Apr 15, 2025 9:14 am
- Forum: Server
- Topic: UDamageSB toss
- Replies: 2
- Views: 14083
Re: UDamageSB toss
Should be fixed with Game Controller version 4875, 2025-04-15.
- Tue Apr 15, 2025 8:09 am
- Forum: Server
- Topic: MH-Planet_Zones{fix} - amp not amping
- Replies: 1
- Views: 3995
- Mon Apr 14, 2025 11:25 am
- Forum: Updates
- Topic: Upgraded to v469e RC 8
- Replies: 1
- Views: 4460
Upgraded to v469e RC 8
Upgraded to v469e Release Candidate 8.
Details see Unreal Tournament v469e - Release Candidate 8 (RC8) public released!.
Details see Unreal Tournament v469e - Release Candidate 8 (RC8) public released!.