Search found 218 matches

by Barbie
Wed Nov 20, 2024 12:24 pm
Forum: Server
Topic: Bugs
Replies: 3
Views: 113

Re: Bugs

OVH wrote: Wed Nov 20, 2024 10:44 am No double jump anymore. In all maps.

Sometimes the message on screen say I got the random redeemer but I dont have the redeemer!
Both fixed in next game controller updated, thanks. :tu:
by Barbie
Wed Nov 13, 2024 10:10 pm
Forum: Maps
Topic: MH-JfF-Dalkove
Replies: 4
Views: 5366

Re: MH-JfF-Dalkove

Reworked with the new UnrealEd from OldUnreal-UTPatch469e-Windows-test769 and uploaded on main and test server as MH-JfF-Dalkove-SBFix2 (section "Big Maps"); please don't distribute it now. If map runs stable, I'll release it in public.
by Barbie
Tue Nov 05, 2024 1:08 pm
Forum: Updates
Topic: Upgraded to v469e Preview 5
Replies: 0
Views: 186

Upgraded to v469e Preview 5

Upgraded to v469e Preview 5.

Details see New features and changes of upcoming patch 469e on UT99.org.
by Barbie
Mon Nov 04, 2024 9:42 pm
Forum: Barbies Monsterhunt Tank World
Topic: End not working in DesertStorm
Replies: 2
Views: 240

Re: End not working in DesertStorm

Probably because of this: MH-DesertstormV0.CaveManta21 flew out of the world at (X=5342.595703,Y=-347.926270,Z=889.795410)!! MH-DesertstormV0.CaveManta7 flew out of the world at (X=6011.260254,Y=-94.154549,Z=888.161682)!! MH-DesertstormV0.CaveManta8 flew out of the world at (X=6552.420898,Y=-285.548...
by Barbie
Sun Oct 27, 2024 8:00 pm
Forum: Maps
Topic: MH-ValleyOfEllora+
Replies: 11
Views: 2300

Re: MH-ValleyOfEllora

HellFire wrote: Sun Oct 27, 2024 11:18 am I'll make sure to change it to 30 while I'm at it and reduce some of the other creature factories aswell!
This can also be done while loading the map - no edits necessary. 8-) But ofc do it when you think it is better for released version 2.
by Barbie
Sat Oct 26, 2024 6:04 pm
Forum: Maps
Topic: MH-ValleyOfEllora+
Replies: 11
Views: 2300

Re: MH-ValleyOfEllora

The main problem are only a dozen of people really know there is 469 now The ratio of v469 against all other versions is 5:1 (this year). See statistics from "BarbiesWorld" main MH server: $ grep "HELLO REVISION=" ucc.init.sh-2024-*|sed s/.*:\ //|sort |uniq -c 1 HELLO REVISION=0...
by Barbie
Sat Oct 26, 2024 9:01 am
Forum: Forum
Topic: Added "Thanks for posts" extension
Replies: 0
Views: 713

Added "Thanks for posts" extension

This extension is a conversion of Thanks for posts MOD for phpBB 3.0 by Палыч. Updates from MOD to extension should keep the thanks data. General functionality: adds Thanks button to the posts at the end of the post buttons row allows thanking and removing thank for a post adds a feature to display...
by Barbie
Sat Oct 26, 2024 8:00 am
Forum: Maps
Topic: MH-ValleyOfEllora+
Replies: 11
Views: 2300

Re: MH-ValleyOfEllora

(Hint: In above post I changed the soon expiring download link to an attached file on forum.)
by Barbie
Tue Oct 01, 2024 10:46 pm
Forum: Updates
Topic: Upgraded to v469e Preview 3.15 and XVehicles v71
Replies: 9
Views: 5677

Re: Upgraded to v469e Preview 3.15 and XVehicles v71

OVH wrote: Tue Oct 01, 2024 10:51 am And the monsters can shoot through doors. This morning in Egyptica the titans killed Rammy through the door with stones. Unfair.
If that is true then it is a bug. Should not happen.
HeadShotUT wrote: Mon Sep 30, 2024 7:03 pm It's possible to change it to variable according map?
Probably yes.
by Barbie
Mon Sep 30, 2024 9:40 am
Forum: Updates
Topic: Upgraded to v469e Preview 3.15 and XVehicles v71
Replies: 9
Views: 5677

Re: Upgraded to v469e Preview 3.15 and XVehicles v71

Doors can't damage a player or I don't understand? Movers still can damage or kill players, depending of mapper's setup. Explosive projectiles (Rockets, Plasma Balls, Redeemer, ...) cause a spheric damage wave when they explode. The damage wave is blocked by walls and (now also in net play) by door...