Thanks for report - fixed by resetting MHEnd's size.
Mapper's intention is that MHEnd is not shown.
Search found 275 matches
- Mon Oct 13, 2025 10:10 pm
- Forum: Server
- Topic: MH END in AlienX
- Replies: 1
- Views: 166
- Sun Aug 10, 2025 9:01 am
- Forum: Maps
- Topic: My map for Test-server
- Replies: 14
- Views: 46543
Re: My map for Test-server
When further editing the map, should I download "patched" version from your server instead of using original files?
All these changes exist only in memory! The map file is not changed in any way.
such as the Creature Factory you mentioned
An improved version of SBProperyChanger will be ...
- Sat Aug 09, 2025 9:42 pm
- Forum: Game Moderation
- Topic: Hungary Player exaggerates and disrupts the game
- Replies: 26
- Views: 272929
Re: Hungary Player exaggerates and disrupts the game
OMG, ignore and mute this bullshit - sorry for these words. But I really considered to close this Kindergarden.
- Sat Aug 09, 2025 7:00 am
- Forum: Maps
- Topic: My map for Test-server
- Replies: 14
- Views: 46543
- Thu Aug 07, 2025 9:03 am
- Forum: Skins/Model files
- Topic: FCommando Liliana
- Replies: 0
- Views: 6404
- Thu Aug 07, 2025 8:50 am
- Forum: Skins/Model files
- Topic: Rockabilly
- Replies: 0
- Views: 6095
Rockabilly
More pics in thread Skin Suggestions.RockabillyBeta.txt wrote:This is Beta skin (better version will be released... someday)
Feel free to distribute and send feedback to me.
You can find me on barbies.world
-Aphex
- Tue Aug 05, 2025 2:57 pm
- Forum: Game Moderation
- Topic: Hungary Player exaggerates and disrupts the game
- Replies: 26
- Views: 272929
Re: Hungary Player exaggerates and disrupts the game
Years ago I played on Mars' server and was bothered again and again by a player named "King" or "The King" because I just ignored him... 

- Tue Jul 29, 2025 8:48 pm
- Forum: Updates
- Topic: Upgraded to v469e RC 9
- Replies: 1
- Views: 8414
Upgraded to v469e RC 9
Upgraded to v469e Release Candidate 9.
Details see Unreal Tournament v469e - Release Candidate 9 (RC9) public released!.
Details see Unreal Tournament v469e - Release Candidate 9 (RC9) public released!.
- Tue Jul 29, 2025 3:18 pm
- Forum: Maps
- Topic: My map for Test-server
- Replies: 14
- Views: 46543
Re: My map for Test-server
Ah, didn't notice the fatness change code.
But another point here:
P.Fatness +=1;
if (P.Fatness >= 255) P.Fatness = 255;
What will happen if Player's fatness is already at 255, what is the maximum value of type BYTE? An overflow happens, what might set the value to 0 (depening on engine code ...
But another point here:
P.Fatness +=1;
if (P.Fatness >= 255) P.Fatness = 255;
What will happen if Player's fatness is already at 255, what is the maximum value of type BYTE? An overflow happens, what might set the value to 0 (depening on engine code ...
- Tue Jul 29, 2025 9:19 am
- Forum: Maps
- Topic: My map for Test-server
- Replies: 14
- Views: 46543
Re: My map for Test-server
May I help with some things?
i don't mind extra Invulns Because Translocator is always given to players on my servers, I could remove Translocators in map or replace them with... hmm... Invulnerability? :mrgreen:
boots in mid-air
Look that pic - the collision cylinder does not fit its visible ...
i don't mind extra Invulns Because Translocator is always given to players on my servers, I could remove Translocators in map or replace them with... hmm... Invulnerability? :mrgreen:
boots in mid-air
Look that pic - the collision cylinder does not fit its visible ...