Added Paths, LevelInfo, removed out-of-place deco.
TriggeredTexture still not used because:
Possibly due to texture format mistakenly used in Doom2tex originally (DXT1 instead of P8), implementing it into level results in poor-looking or badly-palettized graphic, if used with level and mover ...
Search found 69 matches
- Mon Jun 29, 2026 11:41 pm
- Forum: Maps
- Topic: DOOM map conversions?
- Replies: 44
- Views: 2126747
- Sun Jun 28, 2026 4:50 am
- Forum: Maps
- Topic: DOOM map conversions?
- Replies: 44
- Views: 2126747
Re: DOOM map conversions?
Thanks NBD!
1/ Any decoration could be source of the light.
These lights become detached from lightmap, so there are things like missing shadows and going beyond surrounding brush. Especially it's noticeable for flicker/strobe lights. So, those ones I'd rather keep as they are.
Any idea why we ...
1/ Any decoration could be source of the light.
These lights become detached from lightmap, so there are things like missing shadows and going beyond surrounding brush. Especially it's noticeable for flicker/strobe lights. So, those ones I'd rather keep as they are.
Any idea why we ...
- Sat Jun 27, 2026 12:45 am
- Forum: Maps
- Topic: DOOM map conversions?
- Replies: 44
- Views: 2126747
Re: DOOM map conversions?
Hi,
I think mostly done BUT:
Lights attached to the door are subclassed as advised (with bStatic=false), but still not shown on net play
InstigatorLessTrigger still shows who killed who on net play. I placed it on the level by Replace Trigger (Keep values)
bStatic for pickups – bad idea? If ...
I think mostly done BUT:
Lights attached to the door are subclassed as advised (with bStatic=false), but still not shown on net play
InstigatorLessTrigger still shows who killed who on net play. I placed it on the level by Replace Trigger (Keep values)
bStatic for pickups – bad idea? If ...
- Tue Jun 23, 2026 9:20 pm
- Forum: Maps
- Topic: DOOM map conversions?
- Replies: 44
- Views: 2126747
Re: DOOM map conversions?
Ah, ok, I get it. Possibly they got added during copy-paste somehow.
Also, updated version of the newer test map attached:
Merged polys, better lighting, more spawn points, working ARMOR compartment, fixed "critical" issues reported by MapChecker.
There seems to be same issue as initially with ...
Also, updated version of the newer test map attached:
Merged polys, better lighting, more spawn points, working ARMOR compartment, fixed "critical" issues reported by MapChecker.
There seems to be same issue as initially with ...
- Mon Jun 22, 2026 10:59 pm
- Forum: Maps
- Topic: DOOM map conversions?
- Replies: 44
- Views: 2126747
Re: DOOM map conversions?
"Catwalk_R2_U" selects other random map..
It's for mappers, in case they decide to check things out, also I decided to keep it because it mention original author.Barbie wrote: Mon Jun 22, 2026 8:45 pm Have you added all these useless comment slashes?Comments.jpg
- Mon Jun 22, 2026 4:55 pm
- Forum: Maps
- Topic: DOOM map conversions?
- Replies: 44
- Views: 2126747
Re: DOOM map conversions?
Hi,
I've made some updates to the maps, as over time some flaws become more obvious. Also, yseterday I discovered that music won't play for some people.
With that in mind, please find updated versions attached.
Music now should play on Galaxy too (removed duped channels and boosted sample volume ...
I've made some updates to the maps, as over time some flaws become more obvious. Also, yseterday I discovered that music won't play for some people.
With that in mind, please find updated versions attached.
Music now should play on Galaxy too (removed duped channels and boosted sample volume ...
- Fri Jun 12, 2026 9:41 am
- Forum: Maps
- Topic: MH-Kings Servants – impossible to press switch
- Replies: 1
- Views: 68090
MH-Kings Servants – impossible to press switch
In the beginning if the map, you kill large fly. Then, you cannot press this switch to proceed
Re: Hate
I'm ready to admit that I'm not perfect, and also make mistakes.
What you mentioned I don't deny, but you're making it look a little bit overexaggerated and taken out of context, and honestly I'm starting getting a little bit tired to explain myself here every time.
I say again, I do want peace ...
What you mentioned I don't deny, but you're making it look a little bit overexaggerated and taken out of context, and honestly I'm starting getting a little bit tired to explain myself here every time.
I say again, I do want peace ...
Re: Hate
P.S. already tell to Barbie i won't answer to any attacks followed to this topic, even won't read any of them. My fun around my personal real life is to play ut and please trust i won't stop play because someone don't like it in this server or another or mine. Grow up and stop hate, because the ...
- Tue Apr 14, 2026 9:52 pm
- Forum: Server
- Topic: Can't find Pallete for some maps
- Replies: 6
- Views: 548288
Re: Can't find Pallete for some maps
Have you tried to Reconnect in console?
Sometimes you can just "reconnect" and similar errors (even "Can't. find file for package ...") disappear
Sometimes you can just "reconnect" and similar errors (even "Can't. find file for package ...") disappear